AvalancheTrainingSimulationEngine.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
Cylinder.h GlobeEngine Created by Francesca Monzeglio on 6.6.17. Copyright (c) 2015 University of Zurich. All rights reserved.
Flag.h GlobeEngine Created by Francesca Monzeglio on 6.6.17. Copyright (c) 2015 University of Zurich. All rights reserved.
HorizontalCone.h GlobeEngine Created by Francesca Monzeglio on 6.6.17. Copyright (c) 2015 University of Zurich. All rights reserved.
CoreExampleEngine.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
Animation.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
ArcBallCamera.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
BoundingBox.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
BaseBuffer.h GlobeEngine
Created by Mathias Thöny on 03.08.15. Copyright (c) 2015 University of Zurich. All rights reserved.
This class allows the creation of an OpenGL Base Buffers which are global objects and encapsulates the opengl calls to this OpenGL Buffers.
This class is implemented to be used as a singleton within an OpengGL application.
Blueprints.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
BoundingSphere.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
Buffer.h GlobeEngine
Created by Mathias Thöny on 03.08.15. Copyright (c) 2015 University of Zurich. All rights reserved.
This class is an abstraction of an OpenGL Buffer object and encapsulates the information about a single OpenGL Buffer.
BufferArray.h GlobeEngine
Created by Mathias Thöny on 03.08.15. Copyright (c) 2015 University of Zurich. All rights reserved.
This class is an abstraction of an OpenGL Buffer object and encapsulates the information about a single OpenGL Buffer.
Camera.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
Composition.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
Cone.h GlobeEngine Created by Marco Bonzanigo on 27.12.11. Copyright (c) 2015 University of Zurich. All rights reserved.
CoordinateSystem.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
Cube.h GlobeEngine Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
Device.h GlobeEngine
Created by Mathias Thöny on 08.08.17. Copyright (c) 2011 University of Zurich. All rights reserved.
DirectionalLight.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
DrawCommand.h GlobeEngine
Created by Mathias Thöny on 03.08.15. Copyright (c) 2015 University of Zurich. All rights reserved.
This class is an abstraction of an OpenGL draw command structs used for indirect drawing.
Engine.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
FlightCamera.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
FrameBufferObject.h GlobeEngine
Created by Mathias Th�ny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
GlobeComponent.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
GPUProgramFactory.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
Grid.h GlobeEngine
Created by Mathias Thöny on 08.08.17. Copyright (c) 2011 University of Zurich. All rights reserved.
By default the 2D grid is numerated row major as follows :
6 - 7 - 8 | | | 3 - 4 - 5 | | | 0 - 1 - 2
Image.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
Light.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
Material.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
NetworkManager.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
OrthographicMapCamera.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
Plane.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
By default plane lies in XZ-Plane as follows:
3 (-1, 1) -— 2 (1, 1)
0 (-1,-1) -— 1 (1,-1)
PointLight.h GlobeEngine
Created by Pascal Forny on 20.11.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
RenderBuffer.h GlobeEngine
Created by Mathias Th�ny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
Ring.h GlobeEngine Created by Mathias Th�ny on 27.12.11. Copyright (c) 2016 University of Zurich. All rights reserved.
SceneState.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
Shader.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
ShaderParser.h GlobeEngine
Created by Mathias Thöny on 03.05.17. Copyright (c) 2017 University of Zurich. All rights reserved.
ShadowMapNode.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
Skybox.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
Sphere.h GlobeEngine
Created by Matthias Noetzli on 27.12.11. Copyright (c) 2015 University of Zurich. All rights reserved.
SpotLight.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
Texture.h GlobeEngine
Created by Mathias Th�ny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
TextureAtlas.h GlobeEngine
Created by Mathias Thoeny on 27.12.11. Copyright (c) 2016 University of Zurich. All rights reserved.
TextureBundle.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
TextureHandle.h GlobeEngine
Created by Mathias Thoeny on 08.03.16. Copyright (c) 2011 University of Zurich. All rights reserved.
VBOVertex.h GlobeEngine
Created by Mathias Thöny on 27.12.11. Copyright (c) 2011 University of Zurich. All rights reserved.
VertexArrayObject.h GlobeEngine
Created by Mathias Thöny on 03.08.15. Copyright (c) 2015 University of Zurich. All rights reserved.
This class is an encapsulation of an OpenGL Vertex Array Object.
ViewFrustrum.h GlobeEngine
Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
Animation.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
ArcBallCamera.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
BoundingSphere.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
Camera.cpp Created by Mathias Thoeny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
Composition.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
CoordinateSystem.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
Cube.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
Device.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
DirectionalLight.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
DrawableComponent.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
Engine.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
FlightCamera.cpp Created by Mathias Th�ny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
FrameBufferObject.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
GlobeComponent.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
GPUProgramFactory.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
Image.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
Light.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
NetworkManager.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
OrthographicMapCamera.cpp Created by Mathias Th�ny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
Plane.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
RenderBufferObject.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
Ring.cpp Created by Mathias Th�ny on 6.1.2015. Copyright (c) 2016 University of Zurich. All rights reserved.
SceneStateSet.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
Shader.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
ShaderParser.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
ShadowMapNode.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
Skybox.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
SpotLight.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
TextureBundle.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
TextureHandle.cpp Created by Mathias Thöny on 08.03.16. Copyright (c) 2011 University of Zurich. All rights reserved.
ViewFrustrum.cpp Created by Mathias Thöny on 6.1.2015. Copyright (c) 2011 University of Zurich. All rights reserved.
ScreenSpaceDecal.h GlobeEngine Created by Matthias Th�ny on 14.07.17. Copyright (c) 2011 University of Zurich. All rights reserved.