GlobeEngine
ge::AnimationPathBlueprint Struct Reference

#include <BluePrints.h>

Public Attributes

std::string animatedObject
 
double time
 
std::vector< vmml::Vector3d > controlpoints
 

Member Data Documentation

std::string ge::AnimationPathBlueprint::animatedObject
std::vector<vmml::Vector3d> ge::AnimationPathBlueprint::controlpoints
double ge::AnimationPathBlueprint::time

The documentation for this struct was generated from the following file: