GlobeEngine
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#include <BluePrints.h>
Public Attributes | |
std::string | animatedObject |
double | time |
std::vector< vmml::Vector3d > | controlpoints |
std::string ge::AnimationPathBlueprint::animatedObject |
std::vector<vmml::Vector3d> ge::AnimationPathBlueprint::controlpoints |
double ge::AnimationPathBlueprint::time |