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Here is a list of all files with brief descriptions:
[detail level
1
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4
]
▼
src
►
astroSunExample
►
include
Sun.h
SunExampleComposition.h
SunExampleEngine.h
SunExampleViewerGLWidget.h
SunExampleViewerInputControl.h
SunExampleViewerUI.h
►
moc
SunExampleViewerGLWidget.cpp
SunExampleViewerUI.cpp
►
src
main.cpp
Sun.cpp
SunExampleComposition.cpp
SunExampleEngine.cpp
SunExampleViewerInputControl.cpp
►
atmosphereEngineViewer
►
include
AtmosphereComposition.h
AtmosphereCompositionAerosol.h
AtmosphereCompositionColorComponent.h
AtmosphereCompositionElement.h
AtmosphereCompositionMoleculeVapor.h
AtmosphereEngine.h
AtmosphereInputPanel.h
AtmosphereShell.h
atmosphereviewer.h
AtmosphereViewerControlWidget.h
AtmosphereViewerInputControl.h
CollisionCamera.h
Planet.h
PlanetNight.h
Sun.h
►
src
AtmosphereComposition.cpp
AtmosphereCompositionAerosol.cpp
AtmosphereCompositionColorComponent.cpp
AtmosphereCompositionElement.cpp
AtmosphereCompositionMoleculeVapor.cpp
AtmosphereEngine.cpp
AtmosphereInputPanel.cpp
AtmosphereShell.cpp
atmosphereviewer.cpp
AtmosphereViewerControlWidget.cpp
AtmosphereViewerInputControl.cpp
CollisionCamera.cpp
main.cpp
Planet.cpp
PlanetNight.cpp
Sun.cpp
►
avalancheTrainingSimulation
►
include
AvalancheTrainingSimulationComposition.h
AvalancheTrainingSimulationEngine.h
AvalancheTrainingSimulationGLWidget.h
AvalancheTrainingSimulationInputControl.h
AvalancheTrainingSimulationUI.h
Cylinder.h
Flag.h
HorizontalCone.h
►
moc
AvalancheTrainingSimulationGLWidget.cpp
AvalancheTrainingSimulationUI.cpp
►
src
AvalancheTrainingSimulationComposition.cpp
AvalancheTrainingSimulationEngine.cpp
AvalancheTrainingSimulationInputControl.cpp
Cylinder.cpp
Flag.cpp
HorizontalCone.cpp
main.cpp
►
climateViewer
►
include
ClimateViewerComposition.h
ClimateViewerEngine.h
ClimateViewerGLWidget.h
ClimateViewerInputControl.h
ClimateViewerUI.h
CriticalEdge.h
CriticalPoint.h
CriticalRegion.h
MultiLineWithBoundaries.h
PolyLineExt.h
SeedLine.h
SeedLinePoint.h
Streamlines.h
VectorField.h
VectorFieldTopology.h
►
moc
ClimateViewerGLWidget.cpp
ClimateViewerUI.cpp
►
src
ClimateViewerComposition.cpp
ClimateViewerEngine.cpp
ClimateViewerViewerInputControl.cpp
CriticalEdge.cpp
CriticalPoint.cpp
CriticalRegion.cpp
main.cpp
MultiLineWithBoundaries.cpp
PolyLineExt.cpp
SeedLine.cpp
SeedLinePoint.cpp
Streamlines.cpp
VectorField.cpp
VectorFieldTopology.cpp
►
coreExample
►
include
CoreExampleComposition.h
CoreExampleEngine.h
CoreExampleGLWidget.h
CoreExampleInputControl.h
CoreExampleUI.h
►
moc
CoreExampleGLWidget.cpp
CoreExampleUI.cpp
►
src
CoreExampleComposition.cpp
CoreExampleEngine.cpp
CoreExampleInputControl.cpp
main.cpp
►
csvToGeoJson
►
src
main.cpp
►
eqSolar
►
include
Channel.h
Config.h
ConfigEvent.h
eqSolar.h
Error.h
FrameData.h
InitData.h
LocalInitData.h
Node.h
Pipe.h
Types.h
►
src
Channel.cpp
Config.cpp
eqSolar.cpp
Error.cpp
FrameData.cpp
InitData.cpp
LocalInitData.cpp
main.cpp
Node.cpp
Pipe.cpp
►
exoPlanetViewer
►
include
BodySelectionDialog.h
ClickableQLabel.h
ExoViewerGLWidget.h
ExoViewerInputControl.h
ExoViewerUI.h
HelpDialog.h
NavigateToDialog.h
OverviewMapDialog.h
PlanetsInHZDialog.h
UnitCirclesDialog.h
VisibleLabelsDialog.h
►
moc
BodySelectionDialog.cpp
ClickableQLabel.cpp
ExoViewerGLWidget.cpp
ExoViewerUI.cpp
HelpDialog.cpp
NavigateToDialog.cpp
OverviewMapDialog.cpp
PlanetsInHZDialog.cpp
UnitCirclesDialog.cpp
VisibleLabelsDialog.cpp
►
src
ExoViewerInputControl.cpp
main.cpp
►
globeEngineAstro
►
include
AstroCommon.h
AstroCoordinateSystem.h
BloomComposition.h
Body.h
ComparisonComposition.h
Comparisoner.h
ComparisonGrid.h
ExoComposition.h
ExoEngine.h
GaussianBlurComposition.h
HabitableZone.h
HabitableZoneClassification.h
Moon.h
Orbit.h
OrbitCollection.h
OrbitDrawable.h
OrbitJob.h
OverviewPointCloud.h
PassiveCamera.h
Planet.h
SmallBody.h
SmallBodyPointCloud.h
Star.h
System.h
UnitCircles.h
Universe.h
XMLGetter.h
►
src
AstroCoordinateSystem.cpp
BloomComposition.cpp
Body.cpp
ComparisonComposition.cpp
Comparisoner.cpp
ComparisonGrid.cpp
ExoComposition.cpp
ExoEngine.cpp
GaussianBlurComposition.cpp
HabitableZone.cpp
HabitableZoneClassification.cpp
Moon.cpp
Orbit.cpp
OrbitCollection.cpp
OrbitDrawable.cpp
OverviewPointCloud.cpp
Planet.cpp
SmallBody.cpp
SmallBodyPointCloud.cpp
Star.cpp
System.cpp
UnitCircles.cpp
Universe.cpp
XMLGetter.cpp
►
globeEngineCore
►
include
Animation.h
ArcBallCamera.h
AxisAlignedBoundingBox.h
BaseBuffer.h
BluePrints.h
BoundingBox.h
BoundingSphere.h
Buffer.h
BufferArray.h
Camera.h
Common.h
Composition.h
Cone.h
CoordinateSystem.h
Cube.h
Device.h
DirectionalLight.h
DrawableComponent.h
DrawCommand.h
Engine.h
FlightCamera.h
FrameBufferObject.h
GlobeComponent.h
GPUProgramFactory.h
Grid.h
Half.h
Image.h
InputControl.h
Light.h
Material.h
NetworkManager.h
OrthographicMapCamera.h
Plane.h
PointLight.h
RenderBufferObject.h
Ring.h
SceneStateSet.h
Shader.h
ShaderParser.h
ShaderProgram.h
ShadowMapNode.h
Skybox.h
Sphere.h
SpotLight.h
Texture.h
TextureAtlas.h
TextureBundle.h
TextureHandle.h
Timer.h
VBOVertex.h
VertexArrayObject.h
ViewFrustum.h
►
src
Animation.cpp
ArcBallCamera.cpp
BluePrints.cpp
BoundingSphere.cpp
Camera.cpp
Composition.cpp
Cone.cpp
CoordinateSystem.cpp
Cube.cpp
Device.cpp
DirectionalLight.cpp
DrawableComponent.cpp
Engine.cpp
FlightCamera.cpp
FrameBufferObject.cpp
GlobeComponent.cpp
GPUProgramFactory.cpp
Grid.cpp
Image.cpp
InputControl.cpp
Light.cpp
NetworkManager.cpp
OrthographicMapCamera.cpp
Plane.cpp
PointLight.cpp
RenderBufferObject.cpp
Ring.cpp
SceneStateSet.cpp
Shader.cpp
ShaderParser.cpp
ShaderProgram.cpp
ShadowMapNode.cpp
Skybox.cpp
Sphere.cpp
SpotLight.cpp
Texture.cpp
TextureAtlas.cpp
TextureBundle.cpp
TextureHandle.cpp
Timer.cpp
VertexArrayObject.cpp
ViewFrustum.cpp
►
globeEngineDataStructures
►
include
AABBExt.h
AnimationPath.h
ArrayTree.h
ArrayTreeNode.h
ArrayTriangle.h
BalancedArrayTreeNode.h
BinarySearchTree.h
BinarySearchTreeNode.h
Bintree.h
BintreeNode.h
BSpline.h
ColorisationTable.h
DouglasPeuckerDrawablePath.h
DrawablePolyLine.h
GeometricBalancedArrayTreeNode.h
Heightfield.h
Mesh.h
MortonOrder.h
MultiLineObject.h
MultiPolygonObject.h
PolygonZ.h
PolyLine.h
Triangle.h
►
src
AABBExt.cpp
AnimationPath.cpp
BSpline.cpp
ColorisationTable.cpp
DouglasPeuckerDrawablePath.cpp
DrawablePolyLine.cpp
Heightfield.cpp
Mesh.cpp
MortonOrder.cpp
MultiLineObject.cpp
MultiPolygonObject.cpp
PolygonZ.cpp
PolyLine.cpp
►
globeEngineFeatures
►
include
ClusterGrid.h
FeatureObject.h
FeatureRange.h
LineFeatureObject.h
PointFeatureObject.h
PolygonFeatureObject.h
ReferenceSystem.h
StyleCollection.h
►
src
ClusterGrid.cpp
FeatureObject.cpp
LineFeatureObject.cpp
PointFeatureObject.cpp
PolygonFeatureObject.cpp
ReferenceSystem.cpp
StyleCollection.cpp
►
globeEngineFlow
►
include
ArrowField.h
FlowDataBlueprint.h
VolumeComposition.h
VolumeRenderer.h
WeatherData.h
►
src
ArrowField.cpp
FlowDataBlueprint.cpp
VolumeComposition.cpp
VolumeRenderer.cpp
WeatherData.cpp
►
globeEngineGIS
►
include
BorderObject.h
BundlingCommand.h
BundlingObject.h
ChartObject.h
CoatOfArmsObject.h
CommuterObject.h
FDEBCommand.h
FDEBCompatibilityMeasure.h
Globe.h
GlobeComposition.h
GlobeEngine.h
GlobeRasterModule.h
GreatCircleObject.h
HousingObject.h
ModelLayer.h
NamesObject.h
REFBCommand.h
SceneBluePrint.h
TrafficInfoObject.h
TrafficObject.h
►
src
BorderObject.cpp
BundlingCommand.cpp
BundlingObject.cpp
ChartObject.cpp
CoatOfArmsObject.cpp
CommuterObject.cpp
FDEBCommand.cpp
FDEBCompatibilityMeasure.cpp
Globe.cpp
GlobeComposition.cpp
GlobeEngine.cpp
GlobeRasterModule.cpp
GreatCircleObject.cpp
HousingObject.cpp
ModelLayer.cpp
NamesObject.cpp
REFBCommand.cpp
SceneBluePrint.cpp
TrafficInfoObject.cpp
TrafficObject.cpp
►
globeEngineGraph
►
include
DirectedEdge.h
Graph.h
GraphNode.h
ReducableUndirectedGraph.h
UndirectedEdge.h
UndirectedGraph.h
WeightedUndirectedEdge.h
WeightedUndirectedPolylineEdge.h
►
src
Graph.cpp
►
globeEnginePointCloud
►
include
PointCloud.h
►
src
PointCloud.cpp
►
globeEngineQT
►
include
ClickableQLabel.h
SimpleQTViewer.h
SimpleQTViewerGLWidget.h
TransferFunctionEditor.h
TransferFunctionWidget.h
VRViewer.h
VRViewerGLWidget.h
►
moc
ClickableQLabel.cpp
SimpleQTViewer.cpp
SimpleQTViewerGLWidget.cpp
TransferFunctionEditor.cpp
TransferFunctionWidget.cpp
VRViewer.cpp
VRViewerGLWidget.cpp
►
globeEngineRaster
►
include
KPatchBase.h
KPatchBintree.h
KPatchBintreeNode.h
MBlock.h
MBlockQuadtree.h
QuadPatchField.h
TerrainConfigStructs.h
TerrainLoadingJob.h
TerrainMessageQueue.h
TerrainModule.h
►
src
KPatchBase.cpp
KPatchBintree.cpp
KPatchBintreeNode.cpp
MBlock.cpp
MBlockQuadtree.cpp
QuadPatchField.cpp
TerrainLoadingJob.cpp
TerrainMessageQueue.cpp
TerrainModule.cpp
►
globeEngineSpatialMessaging
►
include
Cache.h
CullableSpatialKey.h
LoadingJob.h
MessageQueue.h
SpatialKey.h
Tile.h
►
src
LoadingJob.cpp
MessageQueue.cpp
Tile.cpp
►
globeEngineTesting
►
src
main.cpp
►
globeEngineUtils
►
include
DebugLogger.h
DebugMap.h
DebugMapProvider.h
DrawableGrid.h
Heatmap.h
MemoryState.h
►
src
DebugLogger.cpp
DebugMap.cpp
DrawableGrid.cpp
Heatmap.cpp
MemoryState.cpp
►
globeEngineViewer
►
include
FeaturePanel.h
GlobeEngineGLWidget.h
GlobeEngineInputControl.h
GlobeEngineMenu.h
GlobeEngineUI.h
LegendComboBoxModel.h
LegendPanel.h
LegendStyleObject.h
LoadModelDialog.h
OutlinePanel.h
RenderingPanel.h
ScenePanel.h
TerrainPanel.h
►
moc
FeaturePanel.cpp
GlobeEngineGLWidget.cpp
GlobeEngineMenu.cpp
GlobeEngineUI.cpp
LegendComboBoxModel.cpp
LegendStyleObject.cpp
LoadModelDialog.cpp
OutlinePanel.cpp
RenderingPanel.cpp
ScenePanel.cpp
TerrainPanel.cpp
►
src
GlobeEngineInputControl.cpp
LegendPanel.cpp
main.cpp
►
hikingEngineViewer
►
include
CompassWidget.h
HikingComposition.h
HikingEngine.h
HikingFrameBufferObject.h
HikingInfoWindow.h
HikingKPatchBintree.h
HikingPath.h
HikingTerrainModule.h
HikingViewerGLWidget.h
HikingViewerInputControl.h
HikingViewerUI.h
SceneLoader.h
►
moc
CompassWidget.cpp
HikingViewerGLWidget.cpp
HikingViewerUI.cpp
►
src
HikingComposition.cpp
HikingEngine.cpp
HikingFrameBufferObject.cpp
HikingInfoWindow.cpp
HikingKPatchBintree.cpp
HikingPath.cpp
HikingTerrainModule.cpp
HikingViewerInputControl.cpp
main.cpp
SceneLoader.cpp
►
meshExample
►
include
MeshExampleComposition.h
MeshExampleEngine.h
MeshExampleGLWidget.h
MeshExampleInputControl.h
MeshExampleUI.h
►
moc
MeshExampleGLWidget.cpp
MeshExampleUI.cpp
►
src
main.cpp
MeshExampleComposition.cpp
MeshExampleEngine.cpp
MeshExampleViewerInputControl.cpp
►
planetaryViewer
►
include
PlanetaryViewerComposition.h
PlanetaryViewerEngine.h
PlanetaryViewerGLWidget.h
PlanetaryViewerInputControl.h
PlanetaryViewerPlane.h
PlanetaryViewerSceneBlueprint.h
PlanetaryViewerTerrainModule.h
PlanetaryViewerUI.h
PlanetaryViewerVolumeWidget.h
ScreenSpaceDecal.h
Streamlines.h
►
moc
PlanetaryViewerGLWidget.cpp
PlanetaryViewerUI.cpp
PlanetaryViewerVolumeWidget.cpp
►
src
main.cpp
PlanetaryViewerComposition.cpp
PlanetaryViewerEngine.cpp
PlanetaryViewerInputControl.cpp
PlanetaryViewerPlane.cpp
PlanetaryViewerSceneBlueprint.cpp
PlanetaryViewerTerrainModule.cpp
ScreenSpaceDecal.cpp
Streamlines.cpp
►
pointCloudExample
►
include
PointCloudExampleComposition.h
PointCloudExampleEngine.h
PointCloudExampleGLWidget.h
PointCloudExampleInputControl.h
PointCloudExampleUI.h
►
moc
PointCloudExampleGLWidget.cpp
PointCloudExampleUI.cpp
►
src
main.cpp
PointCloudExampleComposition.cpp
PointCloudExampleEngine.cpp
PointCloudExampleViewerInputControl.cpp
►
simpleMobileViewer
►
include
LogFilePositionSource.h
MainWindow.h
MobileCoreEngine.h
MobileGLWidget.h
MobileViewerInputControl.h
►
src
LogFilePositionSource.cpp
main.cpp
MainWindow.cpp
MobileCoreEngine.cpp
MobileGLWidget.cpp
MobileViewerInputControl.cpp
►
smartAccountant
►
include
asprise_ocr_api.h
►
src
main.cpp
►
terrainExample
►
include
TerrainExampleComposition.h
TerrainExampleEngine.h
TerrainExampleGLWidget.h
TerrainExampleInputControl.h
TerrainExampleTerrainModule.h
TerrainExampleUI.h
►
moc
TerrainExampleGLWidget.cpp
TerrainExampleUI.cpp
►
src
main.cpp
TerrainExampleComposition.cpp
TerrainExampleEngine.cpp
TerrainExampleTerrainModule.cpp
TerrainExampleViewerInputControl.cpp
►
terrainPreprocessor
►
include
NormalCommand.h
TerrainPreprocessorUI.h
Tile.hpp
TileManager.hpp
TileMapService.hpp
TMSXml.hpp
►
moc
TerrainpreProcessorUI.cpp
►
src
main.cpp
NormalCommand.cpp
Tile.cpp
TileManager.cpp
TileMapService.cpp
TMSXml.cpp
►
terrainToSTLConverter
►
src
main.cpp
►
textureExample
►
include
TextureExampleComposition.h
TextureExampleEngine.h
TextureExampleViewerGLWidget.h
TextureExampleViewerInputControl.h
TextureExampleViewerUI.h
►
moc
TextureExampleViewerGLWidget.cpp
TextureExampleViewerUI.cpp
►
src
main.cpp
TextureExampleComposition.cpp
TextureExampleEngine.cpp
TextureExampleViewerInputControl.cpp
►
vrExample
►
include
openvroverlaycontroller.h
overlaywidget.h
VRCommon.h
VRExampleComposition.h
VRExampleEngine.h
VRExampleGLWidget.h
VRExampleInputControl.h
VRExampleUI.h
►
moc
openvroverlaycontroller.cpp
overlaywidget.cpp
VRExampleGLWidget.cpp
VRExampleUI.cpp
►
src
main.cpp
VRExampleComposition.cpp
VRExampleEngine.cpp
VRExampleInputControl.cpp
Generated on Wed Aug 9 2017 14:47:11 for GlobeEngine by
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