GlobeEngine
AstroCommon.h File Reference
#include "OpenGL_Includes.h"
#include <vmmlib/vector.hpp>

Go to the source code of this file.

Classes

struct  geAstro::SystemSelection
 
struct  geAstro::UniverseSelection
 

Namespaces

 geAstro
 

Enumerations

enum  geAstro::UniverseSelectionType {
  geAstro::NONE = 0, geAstro::SYSTEMS, geAstro::SUNS, geAstro::PLANETS,
  geAstro::MOONS, geAstro::SMALLBODIES, geAstro::ORBITS
}
 

Variables

const double geAstro::KMperAU = 149597870.7
 
const double geAstro::AUperKm = 0.00000000668459
 
const double geAstro::solarRadiusInAU = 0.0046491
 
const double geAstro::jupiterRadiusInAU = 0.0004673
 
const double geAstro::solarMass = 1.989e30
 
const double geAstro::jupiterMass = 1.898e27
 
const double geAstro::hoursToDegreesFactor = 15.0
 
const double geAstro::minutesToDegreesFactor = 1.0 / 4.0
 
const double geAstro::secondsToDegreesFactor = 1.0 / 240.0
 
const double geAstro::arcMinutesToDegreesFactor = 1.0 / 60.0
 
const double geAstro::arcSecondsToDegreesFactor = 1.0 / 3600.0