5 #ifndef VMML_BalancedArrayTreeNode_h
6 #define VMML_BalancedArrayTreeNode_h
12 template <
short TREESIZE,
class KEYTYPE,
short HALFTREESIZE>
27 std::cout << this->balance <<
" | ";
void print()
Definition: BalancedArrayTreeNode.h:25
BalancedArrayTreeNode< 4, geSpatial::CullableSpatialKey, 2 > BalancedArrayQuadTreeNode
Definition: BalancedArrayTreeNode.h:34
BalancedArrayTreeNode< 2, geSpatial::BinaryTreeKey, 1 > BalancedArrayBinTreeNode
Definition: BalancedArrayTreeNode.h:35
void print()
Definition: ArrayTreeNode.h:156
Definition: AvalancheTrainingSimulationEngine.h:39
~BalancedArrayTreeNode()
Definition: BalancedArrayTreeNode.h:19
void setBalance(short _balance)
Definition: BalancedArrayTreeNode.h:21
BalancedArrayTreeNode()
Definition: BalancedArrayTreeNode.h:16
Definition: ArrayTreeNode.h:14
short getBalance() const
Definition: BalancedArrayTreeNode.h:20
Definition: BalancedArrayTreeNode.h:13