#include <BalancedArrayTreeNode.h>
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| | BalancedArrayTreeNode () |
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| | ~BalancedArrayTreeNode () |
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| short | getBalance () const |
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| void | setBalance (short _balance) |
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| void | print () |
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| | ArrayTreeNode (int _uid=-1, int _parent=-1) |
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| | ArrayTreeNode (int _uid, std::shared_ptr< KEYTYPE > _key, int _parent) |
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| | ArrayTreeNode (int _uid, short _lod, int _parent) |
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| | ~ArrayTreeNode () |
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| void | clear () |
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| void | setArrayNodeProperties (int _uid, std::shared_ptr< KEYTYPE > _key, int _parent, bool _isParent) |
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| void | setArrayNodeProperties (int _uid, short _lod, int _parent, bool _isParent) |
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| void | setArrayNodeProperties (int _uid, int _parent, bool _isParent) |
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| void | setChildByKey (std::shared_ptr< KEYTYPE > const &_key, int _childid) |
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| int | locateKeyInChild (std::shared_ptr< KEYTYPE > const &_key) |
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| void | setLod (short _lod) |
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| void | setBasic (int _uid, int _parent) |
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| std::shared_ptr< KEYTYPE > const & | getKey () const |
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| void | setKey (std::shared_ptr< KEYTYPE > _key) |
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| int | getUID () const |
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| void | setUID (int _uid) |
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| const int | getChildIdx (short _childIdx) const |
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| void | setChildIdx (short _childIdx, int _idx) |
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| void | repairChildIdx (int _nodeid) |
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| bool | isParent () const |
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| void | isParent (bool _input) |
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| void | setParentID (int _parent) |
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| int | getParentID () const |
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| const int * | getChildren () const |
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| void | clearChildIndices () |
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| void | print () |
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template<short TREESIZE, class KEYTYPE , short HALFTREESIZE>
template<short TREESIZE, class KEYTYPE , short HALFTREESIZE>
template<short TREESIZE, class KEYTYPE , short HALFTREESIZE>
template<short TREESIZE, class KEYTYPE , short HALFTREESIZE>
template<short TREESIZE, class KEYTYPE , short HALFTREESIZE>
The documentation for this class was generated from the following file: