GlobeEngine
TerrainExampleComposition.h
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1 
8 #ifndef GlobeEngine_TerrainExampleComposition_h
9 #define GlobeEngine_TerrainExampleComposition_h
10 
11 #include "Composition.h"
12 
13 namespace geTerrainExample {
14 
16  {
17  public:
19  this->fboUIActive = false;
20  };
22 
23  void enableUIFbo() {
24  this->fboUIActive = true;
25  }
26  void disableUIFbo(){
27  this->fboUIActive = false;
28  }
29  bool isUIFboactive(){
30  return this->fboUIActive;
31  }
32 
33  protected:
34  void drawFrame(std::shared_ptr<ge::Camera> _cam);
35 
36  private:
37  bool fboUIActive;
38  };
39 }
40 #endif
TerrainExampleComposition()
Definition: TerrainExampleComposition.h:18
void enableUIFbo()
Definition: TerrainExampleComposition.h:23
void disableUIFbo()
Definition: TerrainExampleComposition.h:26
bool isUIFboactive()
Definition: TerrainExampleComposition.h:29
~TerrainExampleComposition()
Definition: TerrainExampleComposition.h:21
Definition: TerrainExampleComposition.h:13
Definition: Composition.h:23
void drawFrame(std::shared_ptr< ge::Camera > _cam)
Definition: TerrainExampleComposition.cpp:7
Definition: TerrainExampleComposition.h:15