8 #ifndef GlobeEngine_AvalancheTrainingSimulationComposition_h
9 #define GlobeEngine_AvalancheTrainingSimulationComposition_h
19 this->fboUIActive =
false;
24 this->fboUIActive =
true;
27 this->fboUIActive =
false;
30 return this->fboUIActive;
34 void drawFrame(std::shared_ptr<ge::Camera> _cam);
Definition: AvalancheTrainingSimulationComposition.h:13
Definition: AvalancheTrainingSimulationComposition.h:15
bool isUIFboactive()
Definition: AvalancheTrainingSimulationComposition.h:29
void disableUIFbo()
Definition: AvalancheTrainingSimulationComposition.h:26
void drawFrame(std::shared_ptr< ge::Camera > _cam)
Definition: AvalancheTrainingSimulationComposition.cpp:10
Definition: Composition.h:23
~AvalancheTrainingSimulationComposition()
Definition: AvalancheTrainingSimulationComposition.h:21
AvalancheTrainingSimulationComposition()
Definition: AvalancheTrainingSimulationComposition.h:18
void enableUIFbo()
Definition: AvalancheTrainingSimulationComposition.h:23