GlobeEngine
geGIS::RefenceSystemBlueprint Struct Reference

#include <SceneBluePrint.h>

Inheritance diagram for geGIS::RefenceSystemBlueprint:
geGIS::FeatureBlueprint

Public Attributes

float scaleTo
 
std::string profile
 
- Public Attributes inherited from geGIS::FeatureBlueprint
std::string name
 
bool visibleAtStart
 
vmml::Vector3f pos
 
std::string url
 
geGIS::FeatureRange entityRange
 
geGIS::FeatureRange lineRange
 
geGIS::FeatureRange timeRange
 
double timeIntervall
 
std::shared_ptr< ge::ShaderBlueprintshader
 
std::string driver
 
TileServiceInfoBlueprint tileservice
 
bool drawInDeferredPass
 
bool drawWithClusteredShading
 
std::vector< std::string > namesInfoTables
 
std::shared_ptr< StyleCollectionstylecollection
 
vmml::Vector3f textColor
 

Additional Inherited Members

- Public Member Functions inherited from geGIS::FeatureBlueprint
 FeatureBlueprint ()
 
 FeatureBlueprint (std::string _name, vmml::Vector3f _pos, std::string _url, geGIS::FeatureRange _entRange, geGIS::FeatureRange _lineRange, std::shared_ptr< ge::ShaderBlueprint > _shader, std::string _driver, TileServiceInfoBlueprint _tfinfo, bool _gpufeature, bool _clustered)
 
 FeatureBlueprint (const std::shared_ptr< FeatureBlueprint > copy)
 

Member Data Documentation

std::string geGIS::RefenceSystemBlueprint::profile
float geGIS::RefenceSystemBlueprint::scaleTo

The documentation for this struct was generated from the following file: