GlobeEngine
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#include <SceneBluePrint.h>
Public Member Functions | |
FeatureBlueprint () | |
FeatureBlueprint (std::string _name, vmml::Vector3f _pos, std::string _url, geGIS::FeatureRange _entRange, geGIS::FeatureRange _lineRange, std::shared_ptr< ge::ShaderBlueprint > _shader, std::string _driver, TileServiceInfoBlueprint _tfinfo, bool _gpufeature, bool _clustered) | |
FeatureBlueprint (const std::shared_ptr< FeatureBlueprint > copy) | |
Public Attributes | |
std::string | name |
bool | visibleAtStart |
vmml::Vector3f | pos |
std::string | url |
geGIS::FeatureRange | entityRange |
geGIS::FeatureRange | lineRange |
geGIS::FeatureRange | timeRange |
double | timeIntervall |
std::shared_ptr< ge::ShaderBlueprint > | shader |
std::string | driver |
TileServiceInfoBlueprint | tileservice |
bool | drawInDeferredPass |
bool | drawWithClusteredShading |
std::vector< std::string > | namesInfoTables |
std::shared_ptr< StyleCollection > | stylecollection |
vmml::Vector3f | textColor |
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bool geGIS::FeatureBlueprint::drawInDeferredPass |
bool geGIS::FeatureBlueprint::drawWithClusteredShading |
std::string geGIS::FeatureBlueprint::driver |
geGIS::FeatureRange geGIS::FeatureBlueprint::entityRange |
geGIS::FeatureRange geGIS::FeatureBlueprint::lineRange |
std::string geGIS::FeatureBlueprint::name |
std::vector<std::string> geGIS::FeatureBlueprint::namesInfoTables |
vmml::Vector3f geGIS::FeatureBlueprint::pos |
std::shared_ptr<ge::ShaderBlueprint> geGIS::FeatureBlueprint::shader |
std::shared_ptr<StyleCollection> geGIS::FeatureBlueprint::stylecollection |
vmml::Vector3f geGIS::FeatureBlueprint::textColor |
TileServiceInfoBlueprint geGIS::FeatureBlueprint::tileservice |
double geGIS::FeatureBlueprint::timeIntervall |
geGIS::FeatureRange geGIS::FeatureBlueprint::timeRange |
std::string geGIS::FeatureBlueprint::url |
bool geGIS::FeatureBlueprint::visibleAtStart |