#include <WeightedUndirectedEdge.h>
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| WeightedUndirectedEdge () |
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| WeightedUndirectedEdge (T _node1, T _node2) |
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| WeightedUndirectedEdge (T _uid, T _node1, T _node2) |
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| WeightedUndirectedEdge (T _uid, T _node1, T _node2, float _weight) |
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void | setWeight (float _input) |
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void | addWeight (float _input) |
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float | getWeight () |
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| UndirectedEdge () |
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| UndirectedEdge (T _node1, T _node2) |
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| UndirectedEdge (T _uid, T _node1, T _node2) |
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void | create (T _uid, T _node1, T _node2) |
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void | setNodes (T _node1, T _node2) |
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const T * | getNodes () const |
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T | getOppositeNode (T _nodeID) const |
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bool | isIDaNeighborNode (T _nodeID) |
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void | mark () |
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void | unmark () |
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bool | isMarked () |
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The documentation for this class was generated from the following file: