GlobeEngine
geData::AnimationPath Class Reference

#include <AnimationPath.h>

Public Member Functions

 AnimationPath ()
 
 ~AnimationPath ()
 
void clear ()
 
void create (std::vector< vmml::Vector3d > _path, float _totalTime)
 
vmml::Vector3d getPositionAtTimestep (double _time)
 
double getTimestepSize ()
 

Constructor & Destructor Documentation

geData::AnimationPath::AnimationPath ( )
geData::AnimationPath::~AnimationPath ( )

Member Function Documentation

void geData::AnimationPath::clear ( )
void geData::AnimationPath::create ( std::vector< vmml::Vector3d >  _path,
float  _totalTime 
)
vmml::Vector3d geData::AnimationPath::getPositionAtTimestep ( double  _time)
double geData::AnimationPath::getTimestepSize ( )

The documentation for this class was generated from the following files: