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ge::SpotLight Member List
This is the complete list of members for
ge::SpotLight
, including all inherited members.
bindUniformStruct
(const std::shared_ptr< ge::Shader > _shader) const
ge::DirectionalLight
virtual
clear
()
ge::SpotLight
create
(vmml::Vector3d _position)
ge::SpotLight
ge::DirectionalLight::create
(vmml::Vector3d _position, vmml::Vector3d _direction)
ge::DirectionalLight
ge::Light::create
(vmml::Vector3d _position, vmml::Vector3f _diffuse)
ge::Light
ge::Light::create
(vmml::Vector3d _position, vmml::Vector3f _diffuse, vmml::Vector3f _ambient, vmml::Vector3f _specular)
ge::Light
direction
ge::DirectionalLight
protected
DirectionalLight
()
ge::DirectionalLight
getAmbientTerm
() const
ge::Light
getAttenuation
()
ge::SpotLight
getCutoff
()
ge::SpotLight
getDiffuseTerm
() const
ge::Light
getDirection
()
ge::DirectionalLight
getExponent
()
ge::SpotLight
getIntensities
()
ge::SpotLight
getPosition
() const
ge::Light
getSpecularTerm
() const
ge::Light
getTarget
()
ge::SpotLight
getUpVector
()
ge::SpotLight
illumination
ge::Light
protected
Light
()
ge::Light
position
ge::Light
protected
printInfo
()
ge::SpotLight
setAmbientTerm
(vmml::Vector3f _in)
ge::Light
setAttenuation
(vmml::Vector3d _attenuation)
ge::SpotLight
setCutoff
(float _cut)
ge::SpotLight
setDiffuseAmbientSpecularTerm
(vmml::Vector3f _diffuse, vmml::Vector3f _ambient, vmml::Vector3f _specular)
ge::Light
setDiffuseTerm
(vmml::Vector3f _in)
ge::Light
setDirection
(vmml::Vector3d _direction)
ge::DirectionalLight
setExponent
(float _exp)
ge::SpotLight
setIntensities
(vmml::Vector3f _intensities)
ge::SpotLight
setPosition
(vmml::Vector3d _position)
ge::SpotLight
setSpecularTerm
(vmml::Vector3f _in)
ge::Light
setTarget
(vmml::Vector3d _position)
ge::SpotLight
SpotLight
()
ge::SpotLight
update
()
ge::SpotLight
updateDirection
()
ge::SpotLight
~DirectionalLight
()
ge::DirectionalLight
~Light
()
ge::Light
~SpotLight
()
ge::SpotLight
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