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Workshops

Six workshops will be held in conjunction with RE'06 to encourage interaction between academia and industry, researchers and practitioners.

Workshop deadlines

June 15, 2006

Workshop submissions due

July 17, 2006

Notification of authors

July 31, 2006

Camera-ready papers due

Submission of accepted workshop papers

Authors of accepted workshop papers have to prepare and submit their camera-ready papers according to the instructions given in the RE'06 Workshop Paper Author Kit and in the acceptance letter they received from the workshop organizers.

At least one author of every accepted paper must register for the workshop where the paper was accepted by July 31. Authors of workshop papers are strongly encouraged to register also for the main conference.

 

Workshop schedule

Monday, September 11, 2006

> W1

AuRE'06 – International Automotive Requirements Engineering Workshop

> W2

REV'06 – First International Workshop on Requirements Engineering Visualization

> W3

CERE'06 – Fourth International Workshop on Comparative Evaluation in Requirements Engineering

> W4

RE-Lite'06 – Lightweight Requirements Engineering for Off-The-Shelf-Based Software DevelopmentCancelled

Tuesday, September 12, 2006

> W5

MeRE'06 – First International Workshop on Multimedia Requirements Engineering – Beyond Mere Descriptions

> W6

IWSPM'06 – International Workshop on Software Product Management

> W7

SOCCER'06 – Service-Oriented Computing: Consequences for Engineering Requirements


W1   AuRE'06 – International Automotive Requirements Engineering Workshop
Monday, September 11, 2006

Workshop Organizers
Betty H. C. Cheng, Michigan State University, USA
Frank Houdek, DaimlerChrysler Research, Germany
Shigeyuki Kawana, Toyota Motor, Japan

Over the last years, software has become a major force in automotive business. Modern premium cars often embody more than 50 electronic control units with several hundreds of thousands lines of software running on them. More than 80 percent of automotive innovations are driven by electronics, and amongst them, 90 percent are implemented by means of software. A large portion of this software is not implemented by the OEMs themselves, but by external suppliers. Without proper requirements engineering, mature software and system development is hardly possible. But not only the high system complexity and OEM-supplier relationships force rigid requirements engineering. Sometimes we also see distributed development activities, where, for example, a software subcontractor implements part of the software, COTS components are integrated or needs from globally distributed departments have to be considered properly. In these settings, requirements management becomes even more challenging.
The workshop "Automotive Requirements Engineering" aims to bring together practitioners and researchers to discuss problems in this area as well as potential or even implemented solutions.

Download workshop proceedings (password required)

Workshop homepage


W2   REV'06 – First International Workshop on Requirements Engineering Visualization
Monday, September 11, 2006

Workshop Organizers
Brian Berenbach, Siemens Corporate Research, USA
Chang Hwan Peter Kim, University of Waterloo, Canada

With the increasing complexity of software requirements, problems of traditional requirements engineering techniques, including the use of unstructured text and lists, are becoming increasingly apparent. Allowing a large amount of unstructured textual information with redundancy, these approaches typically suffer in understandability, scalability and analysis. Visualization techniques have long been used to overcome these problems in other fields. This workshop aims to provide a collaborative session in which ideas related to visualization of requirements and ways of making them practical are shared, reviewed and debated. Topics of interest include experience papers, formal methods, emerging technologies, best practices, research proposals, evaluations and comparisons that focus on visualization techniques for requirements elicitation/analysis. Papers can be on any aspect of visualization languages/techniques for requirements elicitation/analysis including, for example, such topics as visualization support for elicitation/analysis techniques, process modeling, quality assurance, formal verification/validation, surveys, etc. The workshop will be used to identify future work, issues, problems and priorities, and to propose recommendations around these dimensions for requirements visualization research.

Download workshop proceedings (password required)

Workshop homepage


W3   CERE'06 – Fourth International Workshop on Comparative Evaluation in Requirements Engineering
Monday, September 11, 2006

Workshop Organizers
Ann Hickey, University of Colorado at Colorado Springs, USA
Pete Sawyer, Lancaster University, UK

The need to assess the effectiveness and impact of RE research has been a growing concern within the RE community. One of the symptoms of this concern has been the interest shown at the 2003 - 2005 CERE workshops. These workshops have investigated the foundations of RE assessment and have shown that RE is now mature enough that the community can begin to make detailed comparative evaluations of alternative techniques. In this CERE workshop we will broaden the mission of previous workshops by explicitly considering the role of theory in comparative evaluation in addition to CERE's traditional themes of RE research methods and validation, the role of comparative evaluation in RE, and results of empirical studies and comparative evaluations of RE techniques, methods and tools. This workshop will aim to develop a deeper understanding of the state of theory in RE, the different types of theory currently available, how those theories can be used to guide evaluation, what refinements or new theories are needed to provide a more comprehensive framework for comparative evaluation in RE, as well as analyzing results of applying theory in comparative evaluations of RE techniques, method, and tools.

Download workshop proceedings (password required)

Workshop homepage


W4   RE-Lite'06 – Lightweight Requirements Engineering for Off-The-Shelf-Based Software Development
Monday, September 11, 2006

Workshop Organizers
Xavier Franch, Universitat Politècnica de Catalunya, Spain
Kendra Cooper, The University of Texas at Dallas, USA

This workshop has been cancelled.

People interested in RE-Lite should consider to attend IWSPM'06, the International Workshop on Software Product Management, which is also held during RE'06. This workshop includes topics related to requirements engineering processes and off-the-shelf components (and, in particular, OSS and product lines).


W5   MeRE'06 – First International Workshop on Multimedia Requirements Engineering – Beyond Mere Descriptions
Tuesday, September 12, 2006

Workshop Organizers
Oliver Creighton, Siemens AG, Corporate Technology, Germany
Bernd Brügge, Technische Universität München, Germany

Most requirements development and management efforts focus on production of accessible and validated descriptions. Several methods and tools are in use today that aid the requirements engineer in writing, revising, and communicating requirements as text. This approach has several disadvantages. First, text constitutes a language barrier, particularly a challenge for global companies with distributed product teams. Second, text is an abstract form of communication and as such requires the reader to interpret what is written. This is always based on individual experience, preconceptions, and digestibility of the text (style, amount, intended audience). Third, without supporting tools, requirements texts may quickly become outdated, inconsistent, or overwhelmingly long.
This workshop explores the possibility to base requirements on multimedia representations, limiting the use of text: Rather than making the textual description and its structure the starting point of analysis, an audiovisual depiction now serves as a framework for requirements analysis. Text as just another medium may still be employed for detailed, technical requirements or for legal concerns.
A particularly well-suited use of multimedia technology is capturing stakeholders' requests with portable devices. The main theme of the workshop is communication and modeling of requirements that are expressed in media other than text.

Download workshop proceedings (password required)

Workshop homepage


W6   IWSPM'06 – International Workshop on Software Product Management
Tuesday, September 12, 2006

Workshop Organizers
Johan Versendaal, Universiteit Utrecht, The Netherlands
Christof Ebert, Alcatel, Paris, France
Sjaak Brinkkemper, Universiteit Utrecht, The Netherlands

In today's competitive software markets it is of utmost interest to have winning products. The success of any software product depends on skill-full and competent product management. Software product management includes product requirements, release definition, product release lifecycles, creating an effective multifunctional product introduction team and - above all - assuring a winning business case. Indeed software product management is complex: there are many stakeholders, many responsibilities and no formalized education or body of (scientific) knowledge. This workshop aims at increasing the body of knowledge for this specific area of requirements engineering by providing a forum to exchange ideas and publish results. It will build and shape the community of leading practitioners and research experts. Given the relevance of product management in IT and software companies, and the rather unexplored scientific contribution in this field, the workshop will deliver a state-of-the-art overview of the available scientific and practical knowledge on software product management, as well as an overview of areas within software product management for further research. Specific topics of interest include product software requirements management, release definition, roadmapping, product families, product line management, portfolio management, product lifecycle management, product strategy definition, and more.

Download workshop proceedings (password required)

Workshop homepage


W7   SOCCER'06 – Service-Oriented Computing: Consequences for Engineering Requirements
Tuesday, September 12, 2006

Workshop Organizers
Luciano Baresi, Politecnico di Milano, Italy
Xavier Franch, Universitat Politècnica de Catalunya, Spain
Neil Maiden, City University London, UK

SOCCER'2006 is seeking significant and high-quality contributions in all topics related to requirements engineering for service-oriented software, with the goal of letting participants gain insights into the current state of the art and future challenges, create synergies through integration, and foster cross-cooperation. The main result will be the continued development of a research agenda to guide and support researchers working at the intersection of requirements engineering and service-centric computing.
Service-oriented computing is an increasingly popular means to integrate highly heterogeneous systems. Web services are the natural evolution of conventional middleware technologies to support web-based and enterprise-level integration, but the paradigm can also serve as basis for other classes of systems. To realize a service-oriented architecture we need techniques to identify and specify requirements on services in a machine-interpretable way. SOCCER'2006 seeks to bring together communities that work on requirements and service-oriented applications to meet together and share their knowledge to set appropriate theoretical foundations, define special-purpose methodologies for requirements elicitation, and develop supporting technology.

Download workshop proceedings (password required)

Workshop homepage


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