GlobeEngine
ge::PointLight Member List

This is the complete list of members for ge::PointLight, including all inherited members.

bindUniformStruct(const std::shared_ptr< ge::Shader > _shader) const ge::Lightvirtual
clear()ge::PointLight
create(vmml::Vector3d _position)ge::Light
create(vmml::Vector3d _position, vmml::Vector3f _diffuse)ge::Light
create(vmml::Vector3d _position, vmml::Vector3f _diffuse, vmml::Vector3f _ambient, vmml::Vector3f _specular)ge::Light
getAmbientTerm() const ge::Light
getDiffuseTerm() const ge::Light
getIntensities()ge::PointLight
getPosition() const ge::Light
getSpecularTerm() const ge::Light
illuminationge::Lightprotected
Light()ge::Light
PointLight()ge::PointLight
positionge::Lightprotected
printInfo()ge::Light
setAmbientTerm(vmml::Vector3f _in)ge::Light
setDiffuseAmbientSpecularTerm(vmml::Vector3f _diffuse, vmml::Vector3f _ambient, vmml::Vector3f _specular)ge::Light
setDiffuseTerm(vmml::Vector3f _in)ge::Light
setIntensities(vmml::Vector3f _intensities)ge::PointLight
setPosition(vmml::Vector3d _pos)ge::Light
setSpecularTerm(vmml::Vector3f _in)ge::Light
update()ge::PointLight
~Light()ge::Light
~PointLight()ge::PointLight