GlobeEngine
ge::Engine Member List

This is the complete list of members for ge::Engine, including all inherited members.

ACTIVE enum valuege::Engine
animationsEnabledge::Engineprotected
camerasge::Engineprotected
clear()ge::Enginevirtual
create()ge::Enginevirtual
debugstatege::Engineprotected
DEBUGSTATE enum namege::Engine
disableUIFramebuffer()ge::Engine
draw()ge::Engine
drawScene()=0ge::Engineprotectedpure virtual
enableAnimationLoop(bool _in)ge::Engine
enablePicking(bool _in)ge::Engine
enableUIFramebuffer(bool _in=true)ge::Engine
enableWireframe(bool _in)ge::Engine
Engine()ge::Engine
eTEXTURE_UNITS enum namege::Engine
eUNIT0 enum valuege::Engine
eUNIT1 enum valuege::Engine
eUNIT2 enum valuege::Engine
eUNIT3 enum valuege::Engine
eUNIT4 enum valuege::Engine
eUNIT5 enum valuege::Engine
eUNIT6 enum valuege::Engine
eUNIT7 enum valuege::Engine
getCamera(int _index)ge::Engine
getCameraCount()ge::Engine
getDebugState()ge::Engineinline
getDevicePixelRatio()ge::Engine
getElapsedTimeForLastFrame()ge::Engine
getOpenGLError(std::string const &_input)ge::Engineinline
getOpenGLError(char const *_input)ge::Engineinline
getProgrammState()ge::Engineinline
getSelectedCam()ge::Engine
getSelectedCamID() const ge::Engine
getUIFramebufferHandle()ge::Engine
IDLE enum valuege::Engine
initExtension()ge::Engine
initializeScene(std::string _initFilePath=0)=0ge::Enginepure virtual
isAnimationLoopEnabled()ge::Engine
isPickingEnabled()ge::Engine
isUIFramebufferActive()ge::Engine
isWireframeEnabled()ge::Engine
LOADED enum valuege::Engine
NOTACTIVE enum valuege::Engine
NOTLOADED enum valuege::Engine
PICKED enum valuege::Engine
PICKEVENT enum valuege::Engine
pickingEnabledge::Engineprotected
pickingStatege::Engineprotected
PICKINGSTATE enum namege::Engine
printBufferInformation()ge::Engineprotected
printFramebufferInfo()ge::Engineprotected
printLineRenderingInfo()ge::Engineprotected
printTextureInfo()ge::Engineprotected
PROGRAMMSTATE enum namege::Engine
programstatege::Engineprotected
resize(int _w, int _h)=0ge::Enginepure virtual
RUNNING enum valuege::Engine
selectedCameraIDge::Engineprotected
setDebugState(enum DEBUGSTATE state)ge::Engine
setDevicePixelRatio(float _in)ge::Engine
setProgrammState(enum PROGRAMMSTATE state)ge::Engine
setSelectedCamID(int _id)ge::Engine
setUIFramebufferID(unsigned int _id)ge::Engine
update()=0ge::Enginepure virtual
~Engine()ge::Engine