GlobeEngine
at::AtmosphereEngine Member List

This is the complete list of members for at::AtmosphereEngine, including all inherited members.

ACTIVE enum valuege::Engine
addLayer(int innerRadius_, int outerRadius_, double density_, bool earthDensity_)at::AtmosphereEngine
animationsEnabledge::Engineprotected
AtmosphereEngine()at::AtmosphereEngine
calculateCyclePosition(vmml::Vector3f _position)at::AtmosphereEngine
camerasge::Engineprotected
changeLayerDownwards()at::AtmosphereEngine
changeLayerUpwards()at::AtmosphereEngine
changeLayerVisual(bool b)at::AtmosphereEngine
clear()at::AtmosphereEnginevirtual
create(bool _fullload)at::AtmosphereEngine
create()at::AtmosphereEnginevirtual
DEBUGSTATE enum namege::Engine
debugstatege::Engineprotected
deleteLayer()at::AtmosphereEngine
destroy()at::AtmosphereEngine
disableUIFramebuffer()ge::Engine
draw()ge::Engine
drawScene()at::AtmosphereEnginevirtual
enableAnimationLoop(bool _in)ge::Engine
enableDisableLayer(bool change_)at::AtmosphereEngine
enablePicking(bool _in)ge::Engine
enableUIFramebuffer(bool _in=true)ge::Engine
enableWireframe(bool _in)ge::Engine
Engine()ge::Engine
eTEXTURE_UNITS enum namege::Engine
eUNIT0 enum valuege::Engine
eUNIT1 enum valuege::Engine
eUNIT2 enum valuege::Engine
eUNIT3 enum valuege::Engine
eUNIT4 enum valuege::Engine
eUNIT5 enum valuege::Engine
eUNIT6 enum valuege::Engine
eUNIT7 enum valuege::Engine
getAtmosphereInfo()at::AtmosphereEngine
getCamera(int _index)ge::Engine
getCameraCount()ge::Engine
getChemical()at::AtmosphereEngine
getDebugState()ge::Engineinline
getDensity()at::AtmosphereEngine
getDevicePixelRatio()ge::Engine
getElapsedTimeForLastFrame()ge::Engine
getOpenGLError(std::string const &_input)ge::Engineinline
getOpenGLError(char const *_input)ge::Engineinline
getProgrammState()ge::Engineinline
getRadius()at::AtmosphereEngine
getSelectedCam()ge::Engine
getSelectedCamID() const ge::Engine
getUIFramebufferHandle()ge::Engine
IDLE enum valuege::Engine
initExtension()ge::Engine
initializeScene(std::string _projectsrcPath=0)at::AtmosphereEnginevirtual
interpretTristate(int s1_, int s2_, int s3_)at::AtmosphereEngine
isAnimationLoopEnabled()ge::Engine
isPickingEnabled()ge::Engine
isUIFramebufferActive()ge::Engine
isWireframeEnabled()ge::Engine
LOADED enum valuege::Engine
moveCam(vmml::Vector3f _movement)at::AtmosphereEngine
NOTACTIVE enum valuege::Engine
NOTLOADED enum valuege::Engine
PICKED enum valuege::Engine
PICKEVENT enum valuege::Engine
pickingEnabledge::Engineprotected
PICKINGSTATE enum namege::Engine
pickingStatege::Engineprotected
printBufferInformation()ge::Engineprotected
printFramebufferInfo()ge::Engineprotected
printLineRenderingInfo()ge::Engineprotected
printTextureInfo()ge::Engineprotected
PROGRAMMSTATE enum namege::Engine
programstatege::Engineprotected
resetCamera()at::AtmosphereEngine
resize(int _w, int _h)at::AtmosphereEnginevirtual
RUNNING enum valuege::Engine
selectedCameraIDge::Engineprotected
setChemical(std::string chemical_)at::AtmosphereEngine
setDebugState(enum DEBUGSTATE state)ge::Engine
setDensity(double density_)at::AtmosphereEngine
setDevicePixelRatio(float _in)ge::Engine
setProgrammState(enum PROGRAMMSTATE state)ge::Engine
setSelectedCamID(int _id)ge::Engine
setSpectrum(int lowRed_, int highRed_, int lowGreen_, int highGreen_, int lowBlue_, int highBlue_)at::AtmosphereEngine
setUIFramebufferID(unsigned int _id)ge::Engine
update()at::AtmosphereEnginevirtual
updateAtmosphereShader()at::AtmosphereEngine
~AtmosphereEngine()at::AtmosphereEngine
~Engine()ge::Engine